Download the open 4 program for gta 5.

Finally, after almost a year and a half of waiting, the gaming community waited for the moment when it became possible to create and install custom modifications on GTA 5. Some of them are installed by simply adding files to the root folder of the game, but for a huge number of modifications, you need to change the files in the game archives. which cannot be done without using special programs. One of these programs, and perhaps the most convenient, is Open IV. This super useful tool will allow you to easily edit the hidden archives of the game, add and modify files in them, and all you need to do to get all these features at your disposal is to download Open IV. Apart from that, Open IV is a very convenient and probably necessary tool for developing mods.

For example, let's say we want to set a texture to replace the default weapon model. How do we do this without OpenIV? Of course, no way, but with the help of Open 4 we can do it in two clicks. With the same success, you can easily add new files and folders to the game archives, which provides the widest scope for modding and allows you to do almost anything with the game. It's safe to say that Open 4 is an absolutely essential program for any fan of GTA 5 modifications.

We suggest you download the latest version of Open 4 from our website.

How to use OpenIV

Click on the OpenIV icon to start the program, select GTA 5, then your system and wait until the download is complete.

You have entered the program menu. Everything here looks like a standard explorer, allowing you to see all files, archives and folders in the root directory of GTA 5. You can move freely, open any archive, however, in order to change or rebuild archives, as well as add or delete files, you need to enable the mode editing as shown in the screenshot.

Next, follow the instructions for installing your modifications. Most often, you just need to replace the texture or script files, much less often you have to add new folders and files to the game archives. In any case, the first rule of using OpenIV is to make backups of all replaced files. In edit mode, the program automatically saves all the changes you made, so if you do something wrong and there are no source files at hand, then GTA 5 will have to be reinstalled.

That's all, now you can easily install any modification, for this you only need to use the excellent Open 4 program.

OpenIV is a multi-purpose editor and archive manager for PC versions of Grand theft auto v, Grand Theft Auto IV / EFLC and Max payne 3.

What's new in OpenIV 3.1:
GTAV: pedpersonality.ymt support
XML Syntax validation in OpenIV Text Editor
Full change log http://openiv.com/?p\u003d1483

What's new in OpenIV 3.0:
GTA V for PlayStation 4 support
GTA V Vehicles animations player
Proper multichannel audio support
openFormats support for YVR
support for new shaders in openFormats for GTA V models.
Full change log http://openiv.com/?p\u003d1393

What's new in OpenIV 2.9.2:
First time since 2015, we have updated OpenIV.ASI - our plugin, which provides mods support for Grand Theft Auto V. The latest version of GTA V has some non-critical changes in the code, which affected by OpenIV.ASI, and we made similar changes in our code. Without those changes in OpenIV.ASI, your game had crash during loading screen in some very specific scenario, only when you have Simplified Chinese language selected in game. Use ASI Manager to update OpenIV.ASI in your game folder.
We fixed an issue where sometimes OpenIV crashes while renaming folders inside archives.
We fixed an issue where import of texture image with 2 × 2 sizes was impossible due to infinite loading.
We fixed an issue where files was not shown in OpenIV after they was drag-and-dropped in game folder using Windows File Explorer.

What's new in OpenIV 2.9.1:
Open folder: You now can open folders the same way as archives. Use menu “File\u003e Open folder…” and select folder you want to open. Selected folder will appear at the end of the list in navigation tree.
Delete confirmation dialog: OpenIV will now show you delete configuration dialog, it will help you to avoid accidental removal of game files. You can disable this feature in OpenIV configuration.
Grand theft auto v
We added support for carvariations.ymt file
We added support for vfxvehicleinfo.ymt file
You can edit those files using inbuilt OpenIV Text editor or export them to META / XML format.
Grand theft auto iv
We fixed an issue where wrong High Level Code was generated in SCO Viewer.
General changes, improvements, and fixes
We fixed an issue where it was impossible to use context menu on travel buttons (Back / Forward) when history list contain many items.
We fixed an issue where some users might get “Unable to initialize Windows DirectX subsystem” fatal error message.
We added ability to use keyboard arrow keys to navigate through shaders information in models viewer.
We made minor visual changes in “More information” dialog in models viewer.
We fixed an issue where users might see “Confirm edit mode” dialog while creating archive in edit mode.
We changed keyboard shortcut for creating new archive from “Ctrl + N” to “Ctrl + Shift + N”.
We added ability to use “Ctrl + N” keyboard shortcut for creating new archive in current location (Same as “Ctrl + D” for folder).
We fixed an issue where status bar does not updates when items are added or removed.
We fixed an issue resulting in unexpected behavior when double-clicking on group header in file list.
You now can use “Shift + Delete” keyboard shortcut for permanently deleting files while using Recycle Bin (This works for files on disk not for files in archives).
We fixed an issue resulting in “Edit mode” button become disabled in specific scenario.
We improved support for Junctions or Symbolic links. You now will be able to use global search while your game folder is Symbolic links.
We changed the way how Size column is displayed in file list. Now it works just like Windows File Explorer.
Some more changes was made, they are minor or are not worthy of mention.

Version 2.9:
Inbuilt Text Editor
Support for .ymap, .ytyp, _manifest.ymt, carcols.ymt and levels.ymt
Improved openFormats for Grand Theft Auto V
Search improvements

And more

Version 2.8:
openFormats for Grand Theft Auto V models
Package Installer improvements
Administrator mode notification
UI Improvements and bug fixes
And more

Version 2.7:
openFormats development
Brand new Package Installer
Improved support for "mods" folder in Grand Theft Auto V
Bug fixes and minor improvements

Version 2.6.4:
Audio Exporting
Ability to export audio files to .wav format

Audio Editing
Ability to edit audio files (.awc) like weapon and vehicle sounds

Version 2.6.3:
ASI Manager
New tool named “ASI Manager” allows you to easily install or uninstall ASI loader and our plugins for GTAV.

OpenIV.ASI 1.1
New version of OpenIV.ASI gives you ability to keep original GTAV files safe and put mods into special “mods” folder. Just put archive (for example, x64a.rpf) you want to mod into “mods” folder and made changes in that copy. OpenIV.ASI will force game load your archives form “mods” folder. In addition, if you want to switch back to original files just remove OpenIV.ASI and ASI Loader using ASI Manager.

Texture editor for GTA V
Powerful OpenIV texture editor now have support for GTA V .ytd texture files. You are free to edit any .ytd files using all features we have.

Fragment Models Viewer
Finally, OpenIV fragment models viewer got support of GTA V .yft files. This will allows you to view GTAV vehicles models.

Critical bug fixed
We also have fixed some critical issues in our code. Now you have less chance to corrupt your files.

Open IV for PC version of GTA 5 is an editor with many functions. Thanks to this editor, the player has ample opportunities for editing textures, models, texts and, in general, all game files - it all depends on your level of knowledge of modding. In addition, Open IV is required to run some add-ons.

Since version 2.6, the developers have significantly increased the scope with which you can interact:

Version 2.6

  • Now access to editing files.

Version 2.6.3

  • Fixed critical errors and freezes of the program.
  • Fragments Models Viewer is an application thanks to which you can look at the models of vehicles in gta 5 with the * .yft extension.
  • Texture Editor is a very powerful texture editor with which it became possible to edit * .yfd texture files.
  • Open IV.ASI 1.1 - Now the original game files will be safe, because all add-ons are now stored in a separate folder - "Mods". It is enough to move the add-on file to the mods folder and start the game, then the editor will do everything by itself and GTA 5 will start with all the modifications made. If you suddenly want to start the game without add-ons, just uninstall Open IV.ASI and ASI Loader using ASI Manager.
  • ASI Manager is a manager that will help you uninstall or install ASI Loader and related plugins.

Version 2.6.4

  • Audio Editing - editing of files with the * .awc extension is now available, which are audio recordings of sounds of weapons, vehicles.
  • Export audio - adds the ability to remove audio recordings from the game with * .wav format.

How to use OPEN IV for GTA 5

  • Download and install the Open 4 program for GTA 5.
  • After the initial launch, configure the program to work with your copy of the game.
  • Go to Tools, then to ASI Manager, or use the ASI Manager button on the toolbar.
  • Install ASI Loader and OPENIV.ASI.
  • Go to the root directory of the game and create a new folder there with the name “mods” (name without quotes, letters in lower case).
  • Next, transfer the archives of modifications with the RPF extension to the mods folder. For example, if you need to change the archive update / update.rpf, the path will look like this: Grand Theft Auto V / mods / update / update.rpf
  • If you need to return to files with original characteristics, then simply delete OpenIV.ASI through ASI Manager. Thus, there is no need to constantly edit game resources by deleting the mods folder.

Download Open for GTA 5 latest version
(Downloads: 3186)
You can choose any gta 5 openiv, the archive contains an updated installer.


OpenIV for GTA 5 is a multifunctional editor and archive file manager for the PC version of Grand Theft Auto V. With this program you can: open, view and edit game files, change and save your values \u200b\u200bin them, as well as unpack archive files to view them in your usual and an understandable file, and then zip them back. Thanks to these functions, you can change the game at your discretion: edit models, values, characteristics and parameters of everything in the game, change texts, etc. That is, to create full-fledged mods that depend only on your knowledge of modding. Also, this program is required to run some.

What's new in OpenIV 3.1 version:

GTA 5 support on Playstation 4;
Transport animation player in GTA V;
Correct support for multi-channel audio;
openFormats support for YVR;
support for new shaders in openFormats for GTA 5 models;
and much more.

New in OpenIV 2.6.4

Export Audio
Ability to export audio files of the game in .wav format.

Audio Editing
Ability to edit audio files (.awc) such as weapons and vehicle sounds.

What's new in OpenIV 2.6.3 version:

ASI Manager
A new tool called "ASI Manager" with which you can easily install or uninstall the ASI loader and our plugins for GTA 5.

OpenIV.ASI 1.1
The new version of OpenIV.ASI will allow you to safely save and will place mods in a special "mods" folder. Just put the archive (for example, x64a.rpf) that you want to modify in the "mods" folder and make the changes you need in this copy of the file. OpenIV.ASI will force the game to load the archives from the "mods" folder, thereby the game will start with the parameters you have modified and added. Also, if you want to go back to the original files and run the standard one, just uninstall OpenIV.ASI and ASI Loader using ASI Manager.

Texture editor for GTA V
The powerful OpenIV texture editor now supports .ytd texture files from GTA 5. Now you can freely edit any texture file with the .ytd extension using all the editor's features.

Fragment Models Viewer
Model Fragment Viewer now supports .yft files from Grand Theft Auto V. This utility will allow you to view GTAV vehicle models.

Fixed a critical bug
Some critical bugs have been fixed that crashed and closed the program. Now OpenIV will hang much less.

Here you can download the OpenIV program (Open 4) for GTA 5, as well as learn how to use it to install the coolest mods, change textures and models in our favorite game!

The OpenIV program was created back in 2008, and was intended for changes to internal game resources Grand theft Auto IV (for example, cars, characters, etc.). Since then, its assemblies have been updated many times, and today most gamers from around the world use it in the fifth part of the game.

Its main task is to simplify installation, as well as replace existing textures.

Download Open IV for GTA 5

On our website you can always download the latest version of OpenIV. The file is downloaded in .exe format, so it is better to turn off the antivirus, otherwise it will swear. Believe me, there are definitely no viruses there.

Now, let's figure out how to use this wonderful program. We have our own detailed instructions for each modification. - always read it carefully and try to be as careful as possible, while keeping backups of everything that will be replaced.

In this case, the basic manipulations with open 4 will always be the same. Let's talk about them.

After installation and launch, you will have to select the game and operating system:

The utility's interface is very similar to the usual explorer, so everything is more or less intuitive.

The first thing you need to do is click "File" - "Edit Mode". Next, you need to confirm this decision.

Step two. Click "Tools" - "Asi manager". A new window will appear, in which it is critically important to set the top two items. The third point - the camera - is not necessary to connect, but it will not interfere.

Congratulations, you have configured OpenIV. Now you're ready to install the add-ons! Your further actions will be determined specific mods... It is very likely that you will have to install oiv files. This is done very easily: click "Tools" - "Package Installer" and choose the modding you are interested in. Then everything will be done automatically without your participation.

And by tradition, a small video